#pragma once #include "quantum.h" #include "angelwings.h" #define XXX KC_NO #define LAYOUT_3x7(\ L00, L01, L02, L03, L04, L05, L06, R00, R01, R02, R03, R04, R05, R06, \ L10, L11, L12, L13, L14, L15, L16, R10, R11, R12, R13, R14, R15, R16, \ L21, L22, L23, L24, L25, L26, R20, R21, R22, R23, R24, R25, \ L34, L35, L36, R30, R31, R32 \ )\ {\ {L00, L01, L02, L03, L04, L05, L06}, \ {L10, L11, L12, L13, L14, L15, L16}, \ {XXX, L21, L22, L23, L24, L25, L26}, \ {XXX, XXX, XXX, XXX, L34, L35, L36}, \ {R06, R05, R04, R03, R02, R01, R00}, \ {R16, R15, R14, R13, R12, R11, R10}, \ {XXX, R25, R24, R23, R22, R21, R20}, \ {XXX, XXX, XXX, XXX, R32, R31, R30} \ } #define LAYOUT_3x6(\ L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \ L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \ L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \ L33, L34, L35, R30, R31, R32 \ )\ {\ {XXX, L00, L01, L02, L03, L04, L05}, \ {XXX, L10, L11, L12, L13, L14, L15}, \ {XXX, L20, L21, L22, L23, L24, L25}, \ {XXX, XXX, XXX, XXX, L33, L34, L35}, \ {XXX, R05, R04, R03, R02, R01, R00}, \ {XXX, R15, R14, R13, R12, R11, R10}, \ {XXX, R25, R24, R23, R22, R21, R20}, \ {XXX, XXX, XXX, XXX, R32, R31, R30} \ } #define LAYOUT LAYOUT_3x7