feat(render): switch render method from egl to glx + turn off vsync
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@ -142,9 +142,8 @@ corner-radius = 5;
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# Specify the backend to use: `xrender`, `glx`, `egl` or `xr_glx_hybrid`.
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# Specify the backend to use: `xrender`, `glx`, `egl` or `xr_glx_hybrid`.
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# `xrender` is the default one.
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# `xrender` is the default one.
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#
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#
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backend = "egl"
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backend = "glx"
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dithered-present = false;
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dithered-present = false;
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vsync = true;
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detect-client-opacity = true;
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detect-client-opacity = true;
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detect-transient = true;
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detect-transient = true;
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detect-client-leader = true
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detect-client-leader = true
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