add some configs for bspwm
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#!/bin/sh
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pgrep -x sxhkd > /dev/null || sxhkd &
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pgrep -x picom > /dev/null || picom &
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bspc monitor DVI-I-1 -d I II III IV V
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bspc monitor HDMI-1 -d VI VII VIII IX X
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bspc config border_width 3
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bspc config window_gap 5
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bspc config pointer_modifier super
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bspc config focus_follows_pointer true
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bspc config pointer_follows_focus false
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bspc config pointer_motion_interval 5
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bspc config pointer_modifier mod4
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bspc config pointer_action1 move
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bspc config pointer_action2 resize_side
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bspc config pointer_action3 resize_corner
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bspc rule -a scratch sticky=on state=floating focus=on
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bspc config split_ratio 0.52
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bspc config borderless_monocle true
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bspc config gapless_monocle true
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bash $HOME/.config/polybar/launch.sh &
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sxhkd &
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nitrogen --restore &
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dunst &
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xsetroot -cursor_name left_ptr &
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pipewire &
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pipewire-pulse
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#################################
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# ANIMATIONS #
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#################################
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# Toggles whether animations should be used for windows
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animations = true;
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# Changes animation stiffness.
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# What stiffness basically is inferring is how much the window geometry will be stretched,
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# when opening/closing windows
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animation-stiffness = 250;
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# Change the mass of windows
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# Modifying the mass of windows makes them virtually heavier and therefore slower to animate.
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animation-window-mass = 0.5;
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# Change dampening applied during the animation
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# This setting basically does what it says. It dampens the animation of windows.
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animation-dampening = 18;
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# Toggles clamping
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# if you are using a animation setting that would make the window extend larger than it would be after,
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# the animation has played then it will cut the animation off once the window reaches its physical geometry.
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animation-clamping = false;
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# Set the open window animation.
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# Options: ("none","zoom","fly-in","slide-up","slide-down","slide-left","slide-right")
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animation-for-open-window = "zoom";
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# Set the closing window animation.
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# Options: ("none","zoom","fly-in","slide-up","slide-down","slide-left","slide-right")
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animation-for-unmap-window = "zoom";
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# Exclude certain windows from having a open animation.
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# Exclude certain windows from having a closing animation.
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# animation-unmap-exclude = [
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# "class_g = 'Dunst'"
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# ];
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#################################
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# Shadows #
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#################################
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# Enabled client-side shadows on windows. Note desktop windows
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# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
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# unless explicitly requested using the wintypes option.
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#
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# Can be set per-window using rules.
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#
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# Default: false
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shadow = false;
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# The blur radius for shadows, in pixels.
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#
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# Default: 12
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shadow-radius = 7;
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# The opacity of shadows.
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#
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# Range: 0.0 - 1.0
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# Default: 0.75
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# shadow-opacity = .75
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# The left offset for shadows, in pixels.
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#
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# Default: -15
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shadow-offset-x = -7;
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# The top offset for shadows, in pixels.
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#
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# Default: -15
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shadow-offset-y = -7;
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# Hex string color value of shadow. Formatted like "#RRGGBB", e.g. "#C0FFEE".
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#
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# Default: #000000
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# shadow-color = "#000000"
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# Crop shadow of a window fully on a particular monitor to that monitor. This is
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# currently implemented using the X RandR extension.
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#
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# Default: false
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# crop-shadow-to-monitor = false
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#################################
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# Fading #
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#################################
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# Fade windows in/out when opening/closing and when opacity changes,
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# unless no-fading-openclose is used. Can be set per-window using rules.
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#
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# Default: false
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fading = false;
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# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
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fade-in-step = 0.03;
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# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
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fade-out-step = 0.03;
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# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
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# fade-delta = 10
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# Do not fade on window open/close.
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# no-fading-openclose = false
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# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
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# no-fading-destroyed-argb = false
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#################################
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# Transparency / Opacity #
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#################################
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# Opacity of window titlebars and borders.
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#
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# Range: 0.1 - 1.0
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# Default: 1.0 (disabled)
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frame-opacity = 1.0;
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# Use fixed inactive dim value, instead of adjusting according to window opacity.
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#
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# Default: false
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# inactive-dim-fixed = true
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#################################
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# Corners #
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#################################
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# Sets the radius of rounded window corners. When > 0, the compositor will
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# round the corners of windows. Does not interact well with
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# `transparent-clipping`.
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#
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# Default: 0 (disabled)
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corner-radius = 8;
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#################################
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# Blur #
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#################################
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# Parameters for background blurring, see BLUR section in the man page for more information.
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# blur-method =
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# blur-size = 12
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# blur-deviation = true
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#
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# blur-strength = 5
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# Blur background of semi-transparent / ARGB windows.
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# Can be set per-window using rules.
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#
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# Default: false
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# blur-background = true
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# Blur background of windows when the window frame is not opaque.
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# Implies:
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# blur-background
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#
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# Default: false
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# blur-background-frame = false
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# Use fixed blur strength rather than adjusting according to window opacity.
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#
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# Default: false
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# blur-background-fixed = false
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# Specify the blur convolution kernel, with the following format:
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# example:
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# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
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# Can also be a pre-defined kernel, see the man page.
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#
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# Default: ""
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blur-kern = "3x3box";
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#################################
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# General Settings #
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#################################
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# Enable remote control via D-Bus. See the man page for more details.
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#
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# Default: false
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# dbus = true
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# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
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# daemon = false
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# Specify the backend to use: `xrender`, `glx`, or `egl`.
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#
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# Default: "xrender"
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backend = "glx"
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# Use higher precision during rendering, and apply dither when presenting the
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# rendered screen. Reduces banding artifacts, but may cause performance
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# degradation. Only works with OpenGL.
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dithered-present = false;
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# Enable/disable VSync.
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#
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# Default: false
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vsync = true;
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# Try to detect windows with rounded corners and don't consider them
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# shaped windows. The accuracy is not very high, unfortunately.
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#
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# Has nothing to do with `corner-radius`.
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#
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# Default: false
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detect-rounded-corners = true;
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# Detect '_NET_WM_WINDOW_OPACITY' on client windows, useful for window managers
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# not passing '_NET_WM_WINDOW_OPACITY' of client windows to frame windows.
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#
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# Default: false
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detect-client-opacity = true;
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# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
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# rather than listening to 'FocusIn'/'FocusOut' event. May be more accurate,
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# provided that the WM supports it.
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#
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# Default: false
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# use-ewmh-active-win = false
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# Unredirect all windows if a full-screen opaque window is detected,
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# to maximize performance for full-screen windows. Known to cause flickering
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# when redirecting/unredirecting windows.
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#
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# Default: false
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# unredir-if-possible = false
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# Delay before unredirecting the window, in milliseconds.
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#
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# Default: 0.
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# unredir-if-possible-delay = 0
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# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
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# in the same group focused at the same time.
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#
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# Default: false
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detect-transient = true;
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# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
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# group focused at the same time. This usually means windows from the same application
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# will be considered focused or unfocused at the same time.
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# 'WM_TRANSIENT_FOR' has higher priority if detect-transient is enabled, too.
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#
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# Default: false
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# detect-client-leader = false
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# Use of damage information for rendering. This cause the only the part of the
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# screen that has actually changed to be redrawn, instead of the whole screen
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# every time. Should improve performance.
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#
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# Default: false
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use-damage = true;
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# Use X Sync fence to wait for the completion of rendering of other windows,
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# before using their content to render the current screen.
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#
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# Required for explicit sync drivers, such as nvidia.
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#
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# Default: false
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# xrender-sync-fence = false
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# GLX backend: Use specified GLSL fragment shader for rendering window
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# contents. Read the man page for a detailed explanation of the interface.
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#
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# Can be set per-window using rules.
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#
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# window-shader-fg = "default"
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# Force all windows to be painted with blending. Useful if you
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# have a `window-shader-fg` that could turn opaque pixels transparent.
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#
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# Default: false
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# force-win-blend = false
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# Do not use EWMH to detect fullscreen windows.
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# Reverts to checking if a window is fullscreen based only on its size and coordinates.
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#
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# Default: false
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# no-ewmh-fullscreen = false
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# Dimming bright windows so their brightness doesn't exceed this set value.
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# Brightness of a window is estimated by averaging all pixels in the window,
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# so this could comes with a performance hit.
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# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled.
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#
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# Default: 1.0 (disabled)
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# max-brightness = 1.0
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# Make transparent windows clip other windows like non-transparent windows do,
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# instead of blending on top of them. e.g. placing a transparent window on top
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# of another window will cut a "hole" in that window, and show the desktop background
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# underneath.
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#
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# Default: false
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# transparent-clipping = false
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# Set the log level. Possible values are:
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# "trace", "debug", "info", "warn", "error"
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# in increasing level of importance. Case insensitive.
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# If using the "TRACE" log level, it's better to log into a file
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# using *--log-file*, since it can generate a huge stream of logs.
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#
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# Default: "warn"
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# log-level = "warn";
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# Set the log file.
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# If *--log-file* is never specified, logs will be written to stderr.
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# Otherwise, logs will to written to the given file, though some of the early
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# logs might still be written to the stderr.
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# When setting this option from the config file, it is recommended to use an absolute path.
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#
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# log-file = "/path/to/your/log/file"
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# Write process ID to a file.
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# write-pid-path = "/path/to/your/log/file"
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# Rule-based per-window options.
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#
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# See WINDOW RULES section in the man page for how these work.
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rules: ({
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match = "window_type = 'tooltip'";
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fade = false;
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shadow = true;
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opacity = 0.75;
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full-shadow = false;
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}, {
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match = "window_type = 'dock' || "
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"window_type = 'desktop' || "
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"_GTK_FRAME_EXTENTS@";
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blur-background = false;
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}, {
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match = "window_type != 'dock'";
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# shader = "my_shader.frag";
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}, {
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match = "window_type = 'dock' || "
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"window_type = 'desktop'";
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corner-radius = 0;
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}, {
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match = "name = 'Notification' || "
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"class_g = 'Conky' || "
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"class_g ?= 'Notify-osd' || "
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"class_g = 'Cairo-clock' || "
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"_GTK_FRAME_EXTENTS@";
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shadow = false;
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})
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# `@include` directive can be used to include additional configuration files.
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# Relative paths are search either in the parent of this configuration file
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# (when the configuration is loaded through a symlink, the symlink will be
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# resolved first). Or in `$XDG_CONFIG_HOME/picom/include`.
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#
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# @include "extra.conf"
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;==========================================================
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;
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;
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; ██████╗ ██████╗ ██╗ ██╗ ██╗██████╗ █████╗ ██████╗
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; ██╔══██╗██╔═══██╗██║ ╚██╗ ██╔╝██╔══██╗██╔══██╗██╔══██╗
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; ██████╔╝██║ ██║██║ ╚████╔╝ ██████╔╝███████║██████╔╝
|
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; ██╔═══╝ ██║ ██║██║ ╚██╔╝ ██╔══██╗██╔══██║██╔══██╗
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; ██║ ╚██████╔╝███████╗██║ ██████╔╝██║ ██║██║ ██║
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; ╚═╝ ╚═════╝ ╚══════╝╚═╝ ╚═════╝ ╚═╝ ╚═╝╚═╝ ╚═╝
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;
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;
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; To learn more about how to configure Polybar
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; go to https://github.com/polybar/polybar
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;
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; The README contains a lot of information
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;
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;==========================================================
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[colors]
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background = #282A2E
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background-alt = #373B41
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foreground = #C5C8C6
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primary = #89A989
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secondary = #478061
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alert = #A54242
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disabled = #707880
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[bar/example]
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width = 100%
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height = 18pt
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radius = 7pt
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; dpi = 96
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background = ${colors.background}
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foreground = ${colors.foreground}
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line-size = 1pt
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border-size = 4pt
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border-color = #00000000
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padding-left = 0
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padding-right = 1
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module-margin = 1
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separator = |
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separator-foreground = ${colors.disabled}
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font-0 = "FiraCode Nerd Font:size=10;2"
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modules-left = xworkspaces
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modules-center = xwindow
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modules-right = memory cpu pulseaudio xkeyboard wlan eth date battery
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cursor-click = pointer
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cursor-scroll = ns-resize
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enable-ipc = true
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; wm-restack = generic
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; wm-restack = bspwm
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; wm-restack = i3
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; override-redirect = true
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; This module is not active by default (to enable it, add it to one of the
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; modules-* list above).
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; Please note that only a single tray can exist at any time. If you launch
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; multiple bars with this module, only a single one will show it, the others
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; will produce a warning. Which bar gets the module is timing dependent and can
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; be quite random.
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; For more information, see the documentation page for this module:
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; https://polybar.readthedocs.io/en/stable/user/modules/tray.html
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[module/systray]
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type = internal/tray
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format-margin = 8pt
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tray-spacing = 16pt
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[module/xworkspaces]
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type = internal/xworkspaces
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label-active = %name%
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label-active-background = ${colors.background-alt}
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label-active-underline= ${colors.primary}
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label-active-padding = 1
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label-occupied = %name%
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label-occupied-padding = 1
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label-urgent = %name%
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label-urgent-background = ${colors.alert}
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label-urgent-padding = 1
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label-empty = %name%
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label-empty-foreground = ${colors.disabled}
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label-empty-padding = 1
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[module/xwindow]
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type = internal/xwindow
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label = %title:0:60:...%
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[module/filesystem]
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type = internal/fs
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interval = 25
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mount-0 = /
|
||||
|
||||
label-mounted = %{F#89A989}%mountpoint%%{F-} %percentage_used%%
|
||||
|
||||
label-unmounted = %mountpoint% not mounted
|
||||
label-unmounted-foreground = ${colors.disabled}
|
||||
|
||||
[module/pulseaudio]
|
||||
type = internal/pulseaudio
|
||||
|
||||
format-volume = %{F#89A989}<ramp-volume>%{F-} <label-volume>
|
||||
|
||||
label-volume = %percentage%%
|
||||
|
||||
label-muted = muted
|
||||
|
||||
; Only applies if <ramp-volume> is used
|
||||
ramp-volume-0 =
|
||||
ramp-volume-1 =
|
||||
ramp-volume-2 =
|
||||
|
||||
[module/xkeyboard]
|
||||
type = internal/xkeyboard
|
||||
blacklist-0 = num lock
|
||||
|
||||
label-layout = %layout%
|
||||
label-layout-foreground = ${colors.primary}
|
||||
|
||||
label-indicator-padding = 2
|
||||
label-indicator-margin = 1
|
||||
label-indicator-foreground = ${colors.background}
|
||||
label-indicator-background = ${colors.secondary}
|
||||
|
||||
[module/memory]
|
||||
type = internal/memory
|
||||
interval = 2
|
||||
format-prefix = " "
|
||||
format-prefix-foreground = ${colors.primary}
|
||||
label = %percentage_used:2%%
|
||||
|
||||
[module/cpu]
|
||||
type = internal/cpu
|
||||
interval = 2
|
||||
format-prefix = " "
|
||||
format-prefix-foreground = ${colors.primary}
|
||||
label = %percentage:2%%
|
||||
|
||||
[network-base]
|
||||
type = internal/network
|
||||
interval = 5
|
||||
format-connected = <label-connected>
|
||||
format-disconnected = <label-disconnected>
|
||||
label-disconnected = %{F#89A989} %{F#707880} disconnected
|
||||
|
||||
[module/wlan]
|
||||
inherit = network-base
|
||||
interface-type = wireless
|
||||
label-connected = %{F#89A989}%ifname%%{F-} %essid% %local_ip%
|
||||
|
||||
ramp-signal-0 =
|
||||
ramp-signal-1 =
|
||||
ramp-signal-2 =
|
||||
ramp-signal-3 =
|
||||
ramp-signal-4 =
|
||||
ramp-signal-5 =
|
||||
|
||||
[module/eth]
|
||||
inherit = network-base
|
||||
interface-type = wired
|
||||
label-connected = %{F#89A989} %{F-} %local_ip%
|
||||
|
||||
[module/date]
|
||||
type = internal/date
|
||||
interval = 1
|
||||
|
||||
date = %H:%M
|
||||
date-alt = %Y-%m-%d %H:%M:%S
|
||||
|
||||
label = %date%
|
||||
label-foreground = ${colors.primary}
|
||||
|
||||
[module/battery]
|
||||
type = internal/battery
|
||||
|
||||
; This is useful in case the battery never reports 100% charge
|
||||
; Default: 100
|
||||
full-at = 99
|
||||
|
||||
; format-low once this charge percentage is reached
|
||||
; Default: 10
|
||||
; New in version 3.6.0
|
||||
low-at = 5
|
||||
|
||||
; Use the following command to list batteries and adapters:
|
||||
; $ ls -1 /sys/class/power_supply/
|
||||
battery = BAT0
|
||||
adapter = ADP1
|
||||
|
||||
; If an inotify event haven't been reported in this many
|
||||
; seconds, manually poll for new values.
|
||||
;
|
||||
; Needed as a fallback for systems that don't report events
|
||||
; on sysfs/procfs.
|
||||
;
|
||||
; Disable polling by setting the interval to 0.
|
||||
;
|
||||
; Default: 5
|
||||
poll-interval = 5
|
||||
|
||||
; see "man date" for details on how to format the time string
|
||||
; NOTE: if you want to use syntax tags here you need to use %%{...}
|
||||
; Default: %H:%M:%S
|
||||
time-format = %H:%M
|
||||
|
||||
; Available tags:
|
||||
; <label-charging> (default)
|
||||
; <bar-capacity>
|
||||
; <ramp-capacity>
|
||||
; <animation-charging>
|
||||
format-charging = <animation-charging> <label-charging>
|
||||
|
||||
; Available tags:
|
||||
; <label-discharging> (default)
|
||||
; <bar-capacity>
|
||||
; <ramp-capacity>
|
||||
; <animation-discharging>
|
||||
format-discharging = <ramp-capacity> <label-discharging>
|
||||
|
||||
; Available tags:
|
||||
; <label-full> (default)
|
||||
; <bar-capacity>
|
||||
; <ramp-capacity>
|
||||
;format-full = <ramp-capacity> <label-full>
|
||||
|
||||
; Format used when battery level drops to low-at
|
||||
; If not defined, format-discharging is used instead.
|
||||
; Available tags:
|
||||
; <label-low>
|
||||
; <animation-low>
|
||||
; <bar-capacity>
|
||||
; <ramp-capacity>
|
||||
; New in version 3.6.0
|
||||
;format-low = <label-low> <animation-low>
|
||||
|
||||
; Available tokens:
|
||||
; %percentage% (default) - is set to 100 if full-at is reached
|
||||
; %percentage_raw%
|
||||
; %time%
|
||||
; %consumption% (shows current charge rate in watts)
|
||||
label-charging = Charging %percentage%%
|
||||
|
||||
; Available tokens:
|
||||
; %percentage% (default) - is set to 100 if full-at is reached
|
||||
; %percentage_raw%
|
||||
; %time%
|
||||
; %consumption% (shows current discharge rate in watts)
|
||||
label-discharging = Discharging %percentage%%
|
||||
|
||||
; Available tokens:
|
||||
; %percentage% (default) - is set to 100 if full-at is reached
|
||||
; %percentage_raw%
|
||||
label-full = Fully charged
|
||||
|
||||
; Available tokens:
|
||||
; %percentage% (default) - is set to 100 if full-at is reached
|
||||
; %percentage_raw%
|
||||
; %time%
|
||||
; %consumption% (shows current discharge rate in watts)
|
||||
; New in version 3.6.0
|
||||
label-low = BATTERY LOW
|
||||
|
||||
; Only applies if <ramp-capacity> is used
|
||||
ramp-capacity-0 =
|
||||
ramp-capacity-1 =
|
||||
ramp-capacity-2 =
|
||||
ramp-capacity-3 =
|
||||
ramp-capacity-4 =
|
||||
|
||||
; Only applies if <bar-capacity> is used
|
||||
bar-capacity-width = 10
|
||||
|
||||
; Only applies if <animation-charging> is used
|
||||
animation-charging-0 =
|
||||
animation-charging-1 =
|
||||
animation-charging-2 =
|
||||
animation-charging-3 =
|
||||
animation-charging-4 =
|
||||
; Framerate in milliseconds
|
||||
animation-charging-framerate = 750
|
||||
|
||||
; Only applies if <animation-discharging> is used
|
||||
animation-discharging-0 =
|
||||
animation-discharging-1 =
|
||||
animation-discharging-2 =
|
||||
animation-discharging-3 =
|
||||
animation-discharging-4 =
|
||||
; Framerate in milliseconds
|
||||
animation-discharging-framerate = 500
|
||||
|
||||
; Only applies if <animation-low> is used
|
||||
; New in version 3.6.0
|
||||
animation-low-0 = !
|
||||
animation-low-1 =
|
||||
animation-low-framerate = 200
|
||||
|
||||
[settings]
|
||||
screenchange-reload = true
|
||||
pseudo-transparency = true
|
||||
|
||||
; vim:ft=dosini
|
|
@ -0,0 +1,13 @@
|
|||
#!/bin/zsh
|
||||
|
||||
# Terminate already running bar instances
|
||||
# If all your bars have ipc enabled, you can use
|
||||
polybar-msg cmd quit
|
||||
# Otherwise you can use the nuclear option:
|
||||
# killall -q polybar
|
||||
|
||||
# Launch bar1 and bar2
|
||||
echo "---" | tee -a /tmp/polybar1.log /tmp/polybar2.log
|
||||
polybar example | tee -a /tmp/polybar1.log & disown
|
||||
|
||||
echo "Bars launched..."
|
|
@ -0,0 +1,125 @@
|
|||
#
|
||||
# wm independent hotkeys
|
||||
#
|
||||
|
||||
# make screenshot
|
||||
|
||||
Print
|
||||
flameshot gui
|
||||
|
||||
# terminal emulator
|
||||
super + Return
|
||||
tabbed -r 2 st -w ''
|
||||
# program launcher
|
||||
super + d
|
||||
rofi -show drun -show-icons -drun-icon-theme Mojave-CT-Night-Mode
|
||||
|
||||
|
||||
# make sxhkd reload its configuration files:
|
||||
super + Escape
|
||||
pkill -USR1 -x sxhkd
|
||||
|
||||
#
|
||||
# bspwm hotkeys
|
||||
#
|
||||
|
||||
# quit/restart bspwm
|
||||
super + alt + {q,r}
|
||||
bspc {quit,wm -r}
|
||||
|
||||
# close and kill
|
||||
super + {q, shift + q}
|
||||
bspc node -{c,k}
|
||||
|
||||
# alternate between the tiled and monocle layout
|
||||
super + m
|
||||
bspc desktop -l next
|
||||
|
||||
# send the newest marked node to the newest preselected node
|
||||
super + y
|
||||
bspc node newest.marked.local -n newest.!automatic.local
|
||||
|
||||
# swap the current node and the biggest window
|
||||
super + g
|
||||
bspc node -s biggest.window
|
||||
#
|
||||
# state/flags
|
||||
#
|
||||
|
||||
# set the window state
|
||||
super + {t,shift + t,s,f}
|
||||
bspc node -t {tiled,pseudo_tiled,floating,fullscreen}
|
||||
|
||||
# set the node flags
|
||||
super + ctrl + {m,x,y,z}
|
||||
bspc node -g {marked,locked,sticky,private}
|
||||
|
||||
#
|
||||
# focus/swap
|
||||
#
|
||||
|
||||
# focus the node in the given direction
|
||||
super + {_,shift + }{h,j,k,l}
|
||||
bspc node -{f,s} {west,south,north,east}
|
||||
|
||||
# focus the node for the given path jump
|
||||
super + {p,b,comma,period}
|
||||
bspc node -f @{parent,brother,first,second}
|
||||
|
||||
# focus the next/previous win dow in the current desktop
|
||||
super + {_,shift + }c
|
||||
bspc node -f {next,prev}.local.!hidden.window
|
||||
|
||||
# focus the next/previous desktop in the current monitor
|
||||
super + bracket{left,right}
|
||||
bspc desktop -f {prev,next}.local
|
||||
|
||||
# focus the last node/desktop
|
||||
super + {grave,Tab}
|
||||
bspc {node,desktop} -f last
|
||||
|
||||
# focus the older or newer node in the focus history
|
||||
super + {o,i}
|
||||
bspc wm -h off; \
|
||||
bspc node {older,newer} -f; \
|
||||
bspc wm -h on
|
||||
|
||||
# focus or send to the given desktop
|
||||
super + {_,shift + }{1-9,0}
|
||||
bspc {desktop -f,node -d} '^{1-9,10}'
|
||||
|
||||
#
|
||||
# preselect
|
||||
#
|
||||
|
||||
# preselect the direction
|
||||
super + ctrl + {h,j,k,l}
|
||||
bspc node -p {west,south,north,east}
|
||||
|
||||
# preselect the ratio
|
||||
super + ctrl + {1-9}
|
||||
bspc node -o 0.{1-9}
|
||||
|
||||
# cancel the preselection for the focused node
|
||||
super + ctrl + space
|
||||
bspc node -p cancel
|
||||
|
||||
# cancel the preselection for the focused desktop
|
||||
super + ctrl + shift + space
|
||||
bspc query -N -d | xargs -I id -n 1 bspc node id -p cancel
|
||||
|
||||
#
|
||||
# move/resize
|
||||
#
|
||||
|
||||
# expand a window by moving one of its side outward
|
||||
super + alt + {h,j,k,l}
|
||||
bspc node -z {left -20 0,bottom 0 20,top 0 -20,right 20 0}
|
||||
|
||||
# contract a window by moving one of its side inward
|
||||
super + alt + shift + {h,j,k,l}
|
||||
bspc node -z {right -20 0,top 0 20,bottom 0 -20,left 20 0}
|
||||
|
||||
# move a floating window
|
||||
super + {Left,Down,Up,Right}
|
||||
bspc node -v {-20 0,0 20,0 -20,20 0}
|
Loading…
Reference in New Issue