add some configs for bspwm

This commit is contained in:
doryan 2024-09-10 22:53:10 +04:00
parent b767beebd0
commit 323ba1e6f3
5 changed files with 847 additions and 0 deletions

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bspwm/bspwmrc Executable file
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#!/bin/sh
pgrep -x sxhkd > /dev/null || sxhkd &
pgrep -x picom > /dev/null || picom &
bspc monitor DVI-I-1 -d I II III IV V
bspc monitor HDMI-1 -d VI VII VIII IX X
bspc config border_width 3
bspc config window_gap 5
bspc config pointer_modifier super
bspc config focus_follows_pointer true
bspc config pointer_follows_focus false
bspc config pointer_motion_interval 5
bspc config pointer_modifier mod4
bspc config pointer_action1 move
bspc config pointer_action2 resize_side
bspc config pointer_action3 resize_corner
bspc rule -a scratch sticky=on state=floating focus=on
bspc config split_ratio 0.52
bspc config borderless_monocle true
bspc config gapless_monocle true
bash $HOME/.config/polybar/launch.sh &
sxhkd &
nitrogen --restore &
dunst &
xsetroot -cursor_name left_ptr &
pipewire &
pipewire-pulse

358
picom/picom.conf Normal file
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#################################
# ANIMATIONS #
#################################
# Toggles whether animations should be used for windows
animations = true;
# Changes animation stiffness.
# What stiffness basically is inferring is how much the window geometry will be stretched,
# when opening/closing windows
animation-stiffness = 250;
# Change the mass of windows
# Modifying the mass of windows makes them virtually heavier and therefore slower to animate.
animation-window-mass = 0.5;
# Change dampening applied during the animation
# This setting basically does what it says. It dampens the animation of windows.
animation-dampening = 18;
# Toggles clamping
# if you are using a animation setting that would make the window extend larger than it would be after,
# the animation has played then it will cut the animation off once the window reaches its physical geometry.
animation-clamping = false;
# Set the open window animation.
# Options: ("none","zoom","fly-in","slide-up","slide-down","slide-left","slide-right")
animation-for-open-window = "zoom";
# Set the closing window animation.
# Options: ("none","zoom","fly-in","slide-up","slide-down","slide-left","slide-right")
animation-for-unmap-window = "zoom";
# Exclude certain windows from having a open animation.
# Exclude certain windows from having a closing animation.
# animation-unmap-exclude = [
# "class_g = 'Dunst'"
# ];
#################################
# Shadows #
#################################
# Enabled client-side shadows on windows. Note desktop windows
# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
# unless explicitly requested using the wintypes option.
#
# Can be set per-window using rules.
#
# Default: false
shadow = false;
# The blur radius for shadows, in pixels.
#
# Default: 12
shadow-radius = 7;
# The opacity of shadows.
#
# Range: 0.0 - 1.0
# Default: 0.75
# shadow-opacity = .75
# The left offset for shadows, in pixels.
#
# Default: -15
shadow-offset-x = -7;
# The top offset for shadows, in pixels.
#
# Default: -15
shadow-offset-y = -7;
# Hex string color value of shadow. Formatted like "#RRGGBB", e.g. "#C0FFEE".
#
# Default: #000000
# shadow-color = "#000000"
# Crop shadow of a window fully on a particular monitor to that monitor. This is
# currently implemented using the X RandR extension.
#
# Default: false
# crop-shadow-to-monitor = false
#################################
# Fading #
#################################
# Fade windows in/out when opening/closing and when opacity changes,
# unless no-fading-openclose is used. Can be set per-window using rules.
#
# Default: false
fading = false;
# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
fade-in-step = 0.03;
# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
fade-out-step = 0.03;
# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
# fade-delta = 10
# Do not fade on window open/close.
# no-fading-openclose = false
# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
# no-fading-destroyed-argb = false
#################################
# Transparency / Opacity #
#################################
# Opacity of window titlebars and borders.
#
# Range: 0.1 - 1.0
# Default: 1.0 (disabled)
frame-opacity = 1.0;
# Use fixed inactive dim value, instead of adjusting according to window opacity.
#
# Default: false
# inactive-dim-fixed = true
#################################
# Corners #
#################################
# Sets the radius of rounded window corners. When > 0, the compositor will
# round the corners of windows. Does not interact well with
# `transparent-clipping`.
#
# Default: 0 (disabled)
corner-radius = 8;
#################################
# Blur #
#################################
# Parameters for background blurring, see BLUR section in the man page for more information.
# blur-method =
# blur-size = 12
# blur-deviation = true
#
# blur-strength = 5
# Blur background of semi-transparent / ARGB windows.
# Can be set per-window using rules.
#
# Default: false
# blur-background = true
# Blur background of windows when the window frame is not opaque.
# Implies:
# blur-background
#
# Default: false
# blur-background-frame = false
# Use fixed blur strength rather than adjusting according to window opacity.
#
# Default: false
# blur-background-fixed = false
# Specify the blur convolution kernel, with the following format:
# example:
# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
# Can also be a pre-defined kernel, see the man page.
#
# Default: ""
blur-kern = "3x3box";
#################################
# General Settings #
#################################
# Enable remote control via D-Bus. See the man page for more details.
#
# Default: false
# dbus = true
# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
# daemon = false
# Specify the backend to use: `xrender`, `glx`, or `egl`.
#
# Default: "xrender"
backend = "glx"
# Use higher precision during rendering, and apply dither when presenting the
# rendered screen. Reduces banding artifacts, but may cause performance
# degradation. Only works with OpenGL.
dithered-present = false;
# Enable/disable VSync.
#
# Default: false
vsync = true;
# Try to detect windows with rounded corners and don't consider them
# shaped windows. The accuracy is not very high, unfortunately.
#
# Has nothing to do with `corner-radius`.
#
# Default: false
detect-rounded-corners = true;
# Detect '_NET_WM_WINDOW_OPACITY' on client windows, useful for window managers
# not passing '_NET_WM_WINDOW_OPACITY' of client windows to frame windows.
#
# Default: false
detect-client-opacity = true;
# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
# rather than listening to 'FocusIn'/'FocusOut' event. May be more accurate,
# provided that the WM supports it.
#
# Default: false
# use-ewmh-active-win = false
# Unredirect all windows if a full-screen opaque window is detected,
# to maximize performance for full-screen windows. Known to cause flickering
# when redirecting/unredirecting windows.
#
# Default: false
# unredir-if-possible = false
# Delay before unredirecting the window, in milliseconds.
#
# Default: 0.
# unredir-if-possible-delay = 0
# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
# in the same group focused at the same time.
#
# Default: false
detect-transient = true;
# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
# group focused at the same time. This usually means windows from the same application
# will be considered focused or unfocused at the same time.
# 'WM_TRANSIENT_FOR' has higher priority if detect-transient is enabled, too.
#
# Default: false
# detect-client-leader = false
# Use of damage information for rendering. This cause the only the part of the
# screen that has actually changed to be redrawn, instead of the whole screen
# every time. Should improve performance.
#
# Default: false
use-damage = true;
# Use X Sync fence to wait for the completion of rendering of other windows,
# before using their content to render the current screen.
#
# Required for explicit sync drivers, such as nvidia.
#
# Default: false
# xrender-sync-fence = false
# GLX backend: Use specified GLSL fragment shader for rendering window
# contents. Read the man page for a detailed explanation of the interface.
#
# Can be set per-window using rules.
#
# window-shader-fg = "default"
# Force all windows to be painted with blending. Useful if you
# have a `window-shader-fg` that could turn opaque pixels transparent.
#
# Default: false
# force-win-blend = false
# Do not use EWMH to detect fullscreen windows.
# Reverts to checking if a window is fullscreen based only on its size and coordinates.
#
# Default: false
# no-ewmh-fullscreen = false
# Dimming bright windows so their brightness doesn't exceed this set value.
# Brightness of a window is estimated by averaging all pixels in the window,
# so this could comes with a performance hit.
# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled.
#
# Default: 1.0 (disabled)
# max-brightness = 1.0
# Make transparent windows clip other windows like non-transparent windows do,
# instead of blending on top of them. e.g. placing a transparent window on top
# of another window will cut a "hole" in that window, and show the desktop background
# underneath.
#
# Default: false
# transparent-clipping = false
# Set the log level. Possible values are:
# "trace", "debug", "info", "warn", "error"
# in increasing level of importance. Case insensitive.
# If using the "TRACE" log level, it's better to log into a file
# using *--log-file*, since it can generate a huge stream of logs.
#
# Default: "warn"
# log-level = "warn";
# Set the log file.
# If *--log-file* is never specified, logs will be written to stderr.
# Otherwise, logs will to written to the given file, though some of the early
# logs might still be written to the stderr.
# When setting this option from the config file, it is recommended to use an absolute path.
#
# log-file = "/path/to/your/log/file"
# Write process ID to a file.
# write-pid-path = "/path/to/your/log/file"
# Rule-based per-window options.
#
# See WINDOW RULES section in the man page for how these work.
rules: ({
match = "window_type = 'tooltip'";
fade = false;
shadow = true;
opacity = 0.75;
full-shadow = false;
}, {
match = "window_type = 'dock' || "
"window_type = 'desktop' || "
"_GTK_FRAME_EXTENTS@";
blur-background = false;
}, {
match = "window_type != 'dock'";
# shader = "my_shader.frag";
}, {
match = "window_type = 'dock' || "
"window_type = 'desktop'";
corner-radius = 0;
}, {
match = "name = 'Notification' || "
"class_g = 'Conky' || "
"class_g ?= 'Notify-osd' || "
"class_g = 'Cairo-clock' || "
"_GTK_FRAME_EXTENTS@";
shadow = false;
})
# `@include` directive can be used to include additional configuration files.
# Relative paths are search either in the parent of this configuration file
# (when the configuration is loaded through a symlink, the symlink will be
# resolved first). Or in `$XDG_CONFIG_HOME/picom/include`.
#
# @include "extra.conf"

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polybar/config.ini Normal file
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;==========================================================
;
;
; ██████╗ ██████╗ ██╗ ██╗ ██╗██████╗ █████╗ ██████╗
; ██╔══██╗██╔═══██╗██║ ╚██╗ ██╔╝██╔══██╗██╔══██╗██╔══██╗
; ██████╔╝██║ ██║██║ ╚████╔╝ ██████╔╝███████║██████╔╝
; ██╔═══╝ ██║ ██║██║ ╚██╔╝ ██╔══██╗██╔══██║██╔══██╗
; ██║ ╚██████╔╝███████╗██║ ██████╔╝██║ ██║██║ ██║
; ╚═╝ ╚═════╝ ╚══════╝╚═╝ ╚═════╝ ╚═╝ ╚═╝╚═╝ ╚═╝
;
;
; To learn more about how to configure Polybar
; go to https://github.com/polybar/polybar
;
; The README contains a lot of information
;
;==========================================================
[colors]
background = #282A2E
background-alt = #373B41
foreground = #C5C8C6
primary = #89A989
secondary = #478061
alert = #A54242
disabled = #707880
[bar/example]
width = 100%
height = 18pt
radius = 7pt
; dpi = 96
background = ${colors.background}
foreground = ${colors.foreground}
line-size = 1pt
border-size = 4pt
border-color = #00000000
padding-left = 0
padding-right = 1
module-margin = 1
separator = |
separator-foreground = ${colors.disabled}
font-0 = "FiraCode Nerd Font:size=10;2"
modules-left = xworkspaces
modules-center = xwindow
modules-right = memory cpu pulseaudio xkeyboard wlan eth date battery
cursor-click = pointer
cursor-scroll = ns-resize
enable-ipc = true
; wm-restack = generic
; wm-restack = bspwm
; wm-restack = i3
; override-redirect = true
; This module is not active by default (to enable it, add it to one of the
; modules-* list above).
; Please note that only a single tray can exist at any time. If you launch
; multiple bars with this module, only a single one will show it, the others
; will produce a warning. Which bar gets the module is timing dependent and can
; be quite random.
; For more information, see the documentation page for this module:
; https://polybar.readthedocs.io/en/stable/user/modules/tray.html
[module/systray]
type = internal/tray
format-margin = 8pt
tray-spacing = 16pt
[module/xworkspaces]
type = internal/xworkspaces
label-active = %name%
label-active-background = ${colors.background-alt}
label-active-underline= ${colors.primary}
label-active-padding = 1
label-occupied = %name%
label-occupied-padding = 1
label-urgent = %name%
label-urgent-background = ${colors.alert}
label-urgent-padding = 1
label-empty = %name%
label-empty-foreground = ${colors.disabled}
label-empty-padding = 1
[module/xwindow]
type = internal/xwindow
label = %title:0:60:...%
[module/filesystem]
type = internal/fs
interval = 25
mount-0 = /
label-mounted = %{F#89A989}%mountpoint%%{F-} %percentage_used%%
label-unmounted = %mountpoint% not mounted
label-unmounted-foreground = ${colors.disabled}
[module/pulseaudio]
type = internal/pulseaudio
format-volume = %{F#89A989}<ramp-volume>%{F-} <label-volume>
label-volume = %percentage%%
label-muted = 󰝟 muted
; Only applies if <ramp-volume> is used
ramp-volume-0 = 󰕿
ramp-volume-1 = 󰖀
ramp-volume-2 = 󰕾
[module/xkeyboard]
type = internal/xkeyboard
blacklist-0 = num lock
label-layout = %layout%
label-layout-foreground = ${colors.primary}
label-indicator-padding = 2
label-indicator-margin = 1
label-indicator-foreground = ${colors.background}
label-indicator-background = ${colors.secondary}
[module/memory]
type = internal/memory
interval = 2
format-prefix = " "
format-prefix-foreground = ${colors.primary}
label = %percentage_used:2%%
[module/cpu]
type = internal/cpu
interval = 2
format-prefix = " "
format-prefix-foreground = ${colors.primary}
label = %percentage:2%%
[network-base]
type = internal/network
interval = 5
format-connected = <label-connected>
format-disconnected = <label-disconnected>
label-disconnected = %{F#89A989}󰲛 %{F#707880} disconnected
[module/wlan]
inherit = network-base
interface-type = wireless
label-connected = %{F#89A989}%ifname%%{F-} %essid% %local_ip%
ramp-signal-0 = 󰤭
ramp-signal-1 = 󰤯
ramp-signal-2 = 󰤟
ramp-signal-3 = 󰤢
ramp-signal-4 = 󰤥
ramp-signal-5 = 󰤨
[module/eth]
inherit = network-base
interface-type = wired
label-connected = %{F#89A989}󰈀 %{F-} %local_ip%
[module/date]
type = internal/date
interval = 1
date = %H:%M
date-alt = %Y-%m-%d %H:%M:%S
label = %date%
label-foreground = ${colors.primary}
[module/battery]
type = internal/battery
; This is useful in case the battery never reports 100% charge
; Default: 100
full-at = 99
; format-low once this charge percentage is reached
; Default: 10
; New in version 3.6.0
low-at = 5
; Use the following command to list batteries and adapters:
; $ ls -1 /sys/class/power_supply/
battery = BAT0
adapter = ADP1
; If an inotify event haven't been reported in this many
; seconds, manually poll for new values.
;
; Needed as a fallback for systems that don't report events
; on sysfs/procfs.
;
; Disable polling by setting the interval to 0.
;
; Default: 5
poll-interval = 5
; see "man date" for details on how to format the time string
; NOTE: if you want to use syntax tags here you need to use %%{...}
; Default: %H:%M:%S
time-format = %H:%M
; Available tags:
; <label-charging> (default)
; <bar-capacity>
; <ramp-capacity>
; <animation-charging>
format-charging = <animation-charging> <label-charging>
; Available tags:
; <label-discharging> (default)
; <bar-capacity>
; <ramp-capacity>
; <animation-discharging>
format-discharging = <ramp-capacity> <label-discharging>
; Available tags:
; <label-full> (default)
; <bar-capacity>
; <ramp-capacity>
;format-full = <ramp-capacity> <label-full>
; Format used when battery level drops to low-at
; If not defined, format-discharging is used instead.
; Available tags:
; <label-low>
; <animation-low>
; <bar-capacity>
; <ramp-capacity>
; New in version 3.6.0
;format-low = <label-low> <animation-low>
; Available tokens:
; %percentage% (default) - is set to 100 if full-at is reached
; %percentage_raw%
; %time%
; %consumption% (shows current charge rate in watts)
label-charging = Charging %percentage%%
; Available tokens:
; %percentage% (default) - is set to 100 if full-at is reached
; %percentage_raw%
; %time%
; %consumption% (shows current discharge rate in watts)
label-discharging = Discharging %percentage%%
; Available tokens:
; %percentage% (default) - is set to 100 if full-at is reached
; %percentage_raw%
label-full = Fully charged
; Available tokens:
; %percentage% (default) - is set to 100 if full-at is reached
; %percentage_raw%
; %time%
; %consumption% (shows current discharge rate in watts)
; New in version 3.6.0
label-low = BATTERY LOW
; Only applies if <ramp-capacity> is used
ramp-capacity-0 =
ramp-capacity-1 =
ramp-capacity-2 =
ramp-capacity-3 =
ramp-capacity-4 =
; Only applies if <bar-capacity> is used
bar-capacity-width = 10
; Only applies if <animation-charging> is used
animation-charging-0 =
animation-charging-1 =
animation-charging-2 =
animation-charging-3 =
animation-charging-4 =
; Framerate in milliseconds
animation-charging-framerate = 750
; Only applies if <animation-discharging> is used
animation-discharging-0 =
animation-discharging-1 =
animation-discharging-2 =
animation-discharging-3 =
animation-discharging-4 =
; Framerate in milliseconds
animation-discharging-framerate = 500
; Only applies if <animation-low> is used
; New in version 3.6.0
animation-low-0 = !
animation-low-1 =
animation-low-framerate = 200
[settings]
screenchange-reload = true
pseudo-transparency = true
; vim:ft=dosini

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polybar/launch.sh Executable file
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#!/bin/zsh
# Terminate already running bar instances
# If all your bars have ipc enabled, you can use
polybar-msg cmd quit
# Otherwise you can use the nuclear option:
# killall -q polybar
# Launch bar1 and bar2
echo "---" | tee -a /tmp/polybar1.log /tmp/polybar2.log
polybar example | tee -a /tmp/polybar1.log & disown
echo "Bars launched..."

125
sxhkd/sxhkdrc Normal file
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#
# wm independent hotkeys
#
# make screenshot
Print
flameshot gui
# terminal emulator
super + Return
tabbed -r 2 st -w ''
# program launcher
super + d
rofi -show drun -show-icons -drun-icon-theme Mojave-CT-Night-Mode
# make sxhkd reload its configuration files:
super + Escape
pkill -USR1 -x sxhkd
#
# bspwm hotkeys
#
# quit/restart bspwm
super + alt + {q,r}
bspc {quit,wm -r}
# close and kill
super + {q, shift + q}
bspc node -{c,k}
# alternate between the tiled and monocle layout
super + m
bspc desktop -l next
# send the newest marked node to the newest preselected node
super + y
bspc node newest.marked.local -n newest.!automatic.local
# swap the current node and the biggest window
super + g
bspc node -s biggest.window
#
# state/flags
#
# set the window state
super + {t,shift + t,s,f}
bspc node -t {tiled,pseudo_tiled,floating,fullscreen}
# set the node flags
super + ctrl + {m,x,y,z}
bspc node -g {marked,locked,sticky,private}
#
# focus/swap
#
# focus the node in the given direction
super + {_,shift + }{h,j,k,l}
bspc node -{f,s} {west,south,north,east}
# focus the node for the given path jump
super + {p,b,comma,period}
bspc node -f @{parent,brother,first,second}
# focus the next/previous win dow in the current desktop
super + {_,shift + }c
bspc node -f {next,prev}.local.!hidden.window
# focus the next/previous desktop in the current monitor
super + bracket{left,right}
bspc desktop -f {prev,next}.local
# focus the last node/desktop
super + {grave,Tab}
bspc {node,desktop} -f last
# focus the older or newer node in the focus history
super + {o,i}
bspc wm -h off; \
bspc node {older,newer} -f; \
bspc wm -h on
# focus or send to the given desktop
super + {_,shift + }{1-9,0}
bspc {desktop -f,node -d} '^{1-9,10}'
#
# preselect
#
# preselect the direction
super + ctrl + {h,j,k,l}
bspc node -p {west,south,north,east}
# preselect the ratio
super + ctrl + {1-9}
bspc node -o 0.{1-9}
# cancel the preselection for the focused node
super + ctrl + space
bspc node -p cancel
# cancel the preselection for the focused desktop
super + ctrl + shift + space
bspc query -N -d | xargs -I id -n 1 bspc node id -p cancel
#
# move/resize
#
# expand a window by moving one of its side outward
super + alt + {h,j,k,l}
bspc node -z {left -20 0,bottom 0 20,top 0 -20,right 20 0}
# contract a window by moving one of its side inward
super + alt + shift + {h,j,k,l}
bspc node -z {right -20 0,top 0 20,bottom 0 -20,left 20 0}
# move a floating window
super + {Left,Down,Up,Right}
bspc node -v {-20 0,0 20,0 -20,20 0}